Poses
Poses are similar to vectors, a useful multidimensional data structure.
Dairy supports DoublePose2D
and DistancePose2D
.
We’ll look at DistancePose2D
, but DoublePose2D
is super similar, outside
of a couple of Distance
specific utility methods.
That’s the basics! In Kotlin, we also get that cool destructuring to vector
and
heading
.
Poses also have all expected mathematical operations defined on them: plus
another pose, plus a vector, plus a heading, minus another pose, minus a
vector, minus a heading, unaryPlus, unaryMinus, times by scalar, div by scalar.
Take a look back at Distance
s in the Unit
section to review this. The only
operations not defined here is mod
or rem
, as well as times and div by other
poses or vectors.
Poses don’t have any specific utilities, other than for doing intos for the
heading
Angle
, which we won’t look at, as we’ve already reviewed these
looking at Angles
s themselves.
DistancePose2D
s also have utilities for working with the DistanceUnit
s of
the DistanceVector2D
it stores.